Accessing entities
There are three ways to access entities from scripts.
Accessing script's entity
All scripts are attached to entities. You can access the entity that the script belongs to using the globally accessible entity
object:
local name = entity.name
Querying entities
You can also query entities using the entity query service:
local entityQuery = game:get('EntityQuery')
local foundEntity = entityQuery:getFirstEntityByName("Test")
Spawning entities
You can also spawn entities using the entity spawner service:
local entitySpawner = game:get('EntitySpawner')
local myEntity = entitySpawner:spawnEntity()