Transform
Transform API provides methods to access and modify local transform of entity.
Note that, world transform cannot be modified by entity because it is always autocalculated from local transform.
Properties
position: Vector3
Local position of entity.
local position = entity.localTransform.position
entity.localTransform.position = Vector3.new(10.0, 2.5, 4.5)
scale: Vector3
Local scale of entity.
local scale = entity.localTransform.scale
entity.localTransform.scale = Vector3.new(2.0, 2.0, 2.0)
rotation: Quaternion
Local rotation of entity.
local rotation = entity.localTransform.rotation
entity.localTransform.rotation =
Quaternion.fromEulerAngles(math.rad(20.0), math.rad(30.0), math.rad(40.0))
Methods
delete(): void
Delete local transform component.
entity.localTransform:delete()