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Transform

Transform API provides methods to access and modify local transform of entity.

Note that, world transform cannot be modified by entity because it is always autocalculated from local transform.

Properties

position: Vector3

Local position of entity.

local position = entity.localTransform.position

entity.localTransform.position = Vector3.new(10.0, 2.5, 4.5)

scale: Vector3

Local scale of entity.

local scale = entity.localTransform.scale

entity.localTransform.scale = Vector3.new(2.0, 2.0, 2.0)

rotation: Quaternion

Local rotation of entity.

local rotation = entity.localTransform.rotation

entity.localTransform.rotation =
Quaternion.fromEulerAngles(math.rad(20.0), math.rad(30.0), math.rad(40.0))

Methods

delete(): void

Delete local transform component.

entity.localTransform:delete()